Difference between revisions of "Auspex"

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AUSPEX - THE POWER OF SEEING

This Discipline is one of extrasensory awareness, empathy and perception. Those with this discipline tend to be strongly affected by environmental phenomena, beauty. Loud noises can be very disturbing. In fact all five senses can been increased, causes the vampire more problems than advantages.

This Discipline bestows uncanny sensory abilities upon the vampire. While Auspex initially heightens all of the Kindred's sensory significantly, that is merely the beginning. As she grows in power, the vampire can perceive the psychic aura that flow around her and even project her mind into another being's thoughts. Furthermore, Auspex can pierce the disguises that Obfuscate creates.

Such sensory command gives the vampire a distinct advantage over mortals and even many supernaturals. Whether these talents let her view a distant haven, sense the prince's mood or pluck secrets from a rival Kindred's ghoul, Auspex is a powerful tool.

Still, the vampire must be careful lest this heightened sensitivity cause her to be distracted by beautiful things, startled by loud noises, or overwhelmed by fouled smells. Sudden or dynamic events can disorient an Auspex-using character unless she makes a Willpower roll (difficulty 4) to block them out. The more potent the source of distraction, the higher the difficulty. Failure overwhelms the character's senses, making her oblivious to her surroundings for a turn or two.

Malkavians and Toreador are most susceptible to such distractions. Kindred from the Tremere and Tzimisce clans seem better able to regulate their sensory input, but they are not immune to the occasional distraction.

A high Perception Trait is a great boon to using Auspex powers. The better the roll, the greater the degree of sensory information.

· Heightened Senses (reveal) By focusing your senses to superhuman

   capacities, you can discern minor details that others may have overlooked.  
   At higher levels, allows detection of otherwise unnoticeable foes.

   Sense(sense <dir>) By focusing your heightened senses onto a nearby room, you can 
   effectively discern what is there.

·· Aura Perception (aura <person>)

     Allowing you to peer into someone's 
     soul, this allows you to sense their inner self. The greater your skill at 
     Auspex, the more you will learn.

··· Spirit's Touch (touch <object>)

     This is very much like lore or 
     identify but it uses blood.

···· Telepathy (telep <person>)

     This allows you to get the location of any 
     mob or person in the mud. No restrictions. If you can see them, you can learn 
     where they are. (make sure you have the needed detects up!)

····· Psychic Projection (project <person>)

     This allows you to get extended 
     info on a person or mob's location. This has several restrictions including 
     discs, level and generation as well as a few others.