Abilities are traits that represent a character's acquired capabilities. Typically an ability rating would be combined with an Attribute rating, representing the character's natural prowess and learned skill coming together to perform an action. Like Attributes, Abilities are rated from 0 to 5. Attempting to perform an action that requires an Ability one does not have imposes an additional penalty on that action, as a rating of zero indicated no familiarity with the given Ability.
Abilities are grouped into three categories:
- Talents - Things for which the character has discovered an intuitive knack (like performance or subterfuge)
- Skills - Things the character has learned to do (like ride a horse, or swordsmanship.
- Knowledges - Areas of scholastic or mental expertise (like politics or law)
Each character has the same basic Abilities listed on their Character Sheet, with some more specific ones listed under 'Secondary Abilities'. This includes skills such as Enigmas, which is predominantly for Garou or Mage characters, and certain subsets of other skills. For example, the skill Crafts unlocks the secondary abilities Logging and Carving, while Melee unlocks different weapon class secondary abilities.